Answered By: Genista Last Updated: Dec 22, 2023 Views: 178
How can I learn more about VR?
These are all resources available from the library designed to help you explore and learn more about Virtual Reality (VR).
Staff Support
The VR Lab is the go-to place on campus for support with Extended Realities (XR) technology, including VR, AR and 360 technologies. The best way to begin is to explore the webpage.
The library's Immersive Technologies Specialist is available to provide an introduction to any of the concepts, hardware and software that you may need some help with, plus to troubleshoot or just chat about what’s possible in this area! Schedule an appointment with them.
Consultations, curricular integration and class visits are also available. To request, please contact our Immersive Technologies Specialist.
Selected Book Titles
Below are some selections from the library collection. Find a complete list of holdings about VR here. To search yourself visit library.mtoryal.ca, search ‘Virtual Reality’ and select ‘books’ under resource type.
- Developing virtual reality applications : foundations of effective design Craig, A. B., Sherman, W. R., & Will, J. D. (2009). Developing virtual reality applications : foundations of effective design. Morgan Kaufmann Publishers.
- Cardboard VR Projects for Android Linowes, J., & Schoen, M. (2016). Carboard VR projects for Android : develop mobile virtual reality apps using the native Google Cardboard SDK for Android. Packt Publishing Limited.
- Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives Scoble, R., & Israel, S. (2017). The fourth transformation : how augmented reality and artificial intelligence change everything. Patrick Brewster Press, [Charleston, S.C.] Createspace, A Dba Of On-Demand Publishing, Llc.
- Virtual Reality for Psychological and Neurocognitive Interventions Rizzo, A., & Stéphane Bouchard. (2019). Virtual reality for psychological and neurocognitive interventions. Springer.
Selected Articles
Below are some suggested articles about VR in education. Find more here. To search yourself visit library.mtroyal.ca or try one of our databases.
- XR for Teaching and LearningXR for Teaching and Learning. (n.d.). Library.Educause.Edu. Retrieved October 7, 2020, from https://library.educause.edu/resources/2019/10/xr-for-teaching-and-learning
- LJ Digital Humanities Survey of Academic Libraries
- How VR In Education Will Change How We Learn And Teach How VR In Education Will Change How We Learn And Teach | Adobe XD Ideas. (2019). Ideas. https://xd.adobe.com/ideas/principles/emerging-technology/virtual-reality-will-change-learn-teach/
- Three Reasons Higher Education Has Embraced Virtual Reality Haga, D. H. (2019, January 24). Three Reasons Higher Education Has Embraced Virtual Reality. InstaVR. https://www.instavr.co/articles/general/three-reasons-higher-education-has-embraced-virtual-reality
- 2020 EDUCAUSE Horizon Report: Teaching and Learning Edition2020 EDUCAUSE Horizon Report Teaching and Learning Edition. (n.d.). Retrieved October 7, 2020, from https://library.educause.edu/-/media/files/library/2020/3/2020horizonreport.pdf?la=en&hash=DE6D8A3EA38054FDEB33C8E28A5588EBB913270C
Guides and Orientations
The VR Lab webpage has many guides to help support learning and teaching with XR, including VR.
Workshops
The library offers many free workshops to help support the campus community with concepts and technologies in XR, including VR. To find out when programming is being offered check the Library Programming Calendar.
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Beginner's Guide to Extended Reality (XR) at the Library: An introduction to Extended Reality (XR) concepts, including Virtual Reality and Augmented Reality. Explore educational applications, available library services and ideas for integration into classes. Library VR headsets and technologies, available digital collections and some development tools and software will be shared.
Available Hardware
VR places the user in a computer-generated virtual environment that can be interacted with by a user wearing VR equipment including headsets, controllers, and sensors. This equipment is available to the campus community through the VR Lab at the library. For a list of equipment avialble to take home check the listings.
- HTC Vive Cosmos - installed in VR Lab
Curated Experiences
These are a selection of available VR experiences. They all utilize a Virtual Reality headset. if you do not have a headset and are interested in VR please reach out to our staff in the VR Lab.
Beginner
- Google Earth VR
- Becoming Homeless: A Human Experience
- Rec Room
- Claude Monet - the Water Lily Obsession
Beyond
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